W-15 Interactive
An independent studio for story-driven games, tools, and digital experiences.
I began making games on an old laptop in 2015. What started as a solo place to learn and build eventually became W-15 Interactive.
The studio.
W-15 Interactive began with games and the Calgwinverse, but it was never meant to stop at one format. A story might become an RPG, a productivity tool, a creator utility, or an experience built around a city.
It is still independent and personal. I lead the work, bring in collaborators when a project needs them, and use the studio as a home for ideas that should feel like more than a portfolio entry.
Now.
The current work moves between London, the Calgwinverse, and tools for people making things.
Five games.
Released between 2018 and 2023 through game jams, changing teams, and several generations of RPG Maker.
When a general turns on the city during a war, Captain Kulvan and his comrades fight to take the kingdom back.
2020Christmas in PerilA mischievous orphan teams up with Santa’s right-hand elf to stop Mr. Nightmare and save Christmas.
2021Pursuit for GaiaAn environmental intern travels across polluted cities, battles pollution giants, and rallies others to protect the Earth.
2022Chase of the RubyA commoner in the divided Skylands of Hershia steals the kingdom’s sacred ruby and falls into an apparently endless abyss.
2023Calgwin Origins: GodiSergeant Adiba discovers a mysterious artefact during a mission and wakes in the unknown world of Calgwin.
